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The Web Shooter is the most basic gadget in the Marvel's Spider-Man series, available to players at the start of the game. It is the chief weapon for the Spider-Men, worn on their wrists beneath the gauntlets of their suit, and capable of projecting chemical webbing.

History[]

Marvel's Spider-Man[]

Following his initial transformation into Spider-Man, Peter Parker invented the wrist-worn devices he calls his Web Shooters as a means of helping him fight crime and traverse the city of New York at high speeds. He designed and created his first pair of Web Shooters at the age of fifteen.

During his first eight years as the web-slinging defender of New York, Spider-Man continuously upgraded the Web Shooters, improving their storage capacity so he could deal with all kinds of threats—including villains like Electro, Vulture, Rhino, and the Scorpion. Their basic design, however, remains the same as it did when he was fifteen.

The Web Shooter appears as the default gadget that Spider-Man employs in Marvel's Spider-Man. It is introduced in The Main Event, the opening mission; during the raid on Fisk Tower, Spider-Man uses the latest model for his Web Shooters to incapacitate Wilson Fisk and his men.

The City That Never Sleeps: Silver Lining[]

Months after Miles Morales was bitten by a spider at the end of Devil's Breath pandemic, then both Spider-Man (Peter) and Silver Sable taken down a cybernized Joseph Martello, Peter developed a second set of web shooters for Miles during his first training, then later his first fighting crime career.

Miles Morales[]

After the Braithwaite Bridge incident between Roxxon and Underground in Time to Rally, where Simon Krieger frames Miles for the cause he did not commit, Miles created his own suit based on sketches Peter had made and his very own web-shooters, with the help from his friend Ganke Lee to end a war between Roxxon and Underground, and expose the evidences relating to Simon's crime.

Marvel's Spider-Man 2[]

Both Peter and Miles continue to use their web shooters in the sequel, however they are not the only ones to wield them as well. When the hunters arrived at May Parker's house in Queens, Mary Jane Watson outfitted her non-lethal Sable stun gun with a singular shooter, capable of stringing up enemy combatants if necessary. Despite wearing the Black Suit as well, Peter still wore his webshooters, despite the webbing being produced changing from white to black.

Appearance[]

Peter's first web shooters were two streamlined silver gauntlets with the triggers set high on Peter's palms to prevent misfires. A single cartridge was able to fit into the devices, though he did have other cartridges fitted into the gauntlets, allowing the rotary system to replace the emmpty cartridge with a spare on hand.

Since then, Peter's web shooters had been minimized enough to where they could magnetically fit onto a pair of Fit-Bit bracelets. They were two red and black chevron shaped modular web shooter devices which could change its shape and parameters depending on the gadget Peter selected on his HUD.

Mile's web-shooters resembled a streamlined hook, while still retaining the red and black color scheme of the latest model. Like the ones Peter uses, these were also modular and could change shape depending on the gadget Miles could use.

Usage[]

Web Shooter from MSM concept art

Concept art from Marvel's Spider-Man: The Art of the Game

At its most basic, a single shot from the Web Shooter is an effective means of momentarily staggering an enemy. A few consecutive shots can also be used to ensnare a target and make them available as a weight to swing around and knock over other enemies. If an enemy is close to a wall, firing multiple webs at them will cause them to stick to the walls, incapacitating them. The Web Shooter is the most effective way of taking down brutes, who need to be webbed up before they can take damage from hits. It can also incapacitate enemies by webbing them to the ground after they've been knocked over.

The Web Shooter, like the Electric Web, can regenerate its own ammunition over time without the need for Spider-Man to perform special takedowns.

Like all other gadgets, the Web Shooter can be upgraded with various tokens throughout the course of the game. The first four upgrades either add more capacity or make the Web Shooter refill faster. The final upgrade makes enemies that have been tied up with web unable to move for a longer period.

Upgrades[]

Marvel's Spider-Man[]

Requirement Description Cost
Web Shooter Recharge Time I: Web Shooter refills faster. 3 Crime Tokens
Increased Gadget Shot Capacity: Adds 2 shots to the max Web Shooter capacity. 1 Backpack Token
2 Crime Tokens
Unlocked at level 5 Web Shooter Recharge Time II: Web Shooter refills faster. 4 Crime Tokens
1 Landmark Token
Unlocked at level 10 Increased Gadget Shot Capacity: Adds 2 shots to the max Web Shooter capacity. 1 Backpack Token
5 Crime Tokens
Unlocked at level 15 Web Shooter Webbed Time: Increases time enemies stay webbed. 2 Backpack Tokens
1 Landmark Token

Miles Morales[]

Requirement Description Cost
Increased Capacity I:
Increases max Web-Shooter ammo capacity by 2.
8 Activity Tokens
Unlocked at Level 4 Improved Recharger Time:
Web-Shooter ammo refills faster.
10 Activity Tokens
Unlocked at Level 6 Web Bomb:
Webbing a Venom Stunned enemy to the ground or wall turns the enemy into a web bomb that explodes, webbing nearby enemies.
12 Activity Tokens
1 Tech Part
Unlocked at New Game+ at Level 20 Increased Capacity II:
Increases max Web-Shooter ammo capacity by 2.
16 Activity Tokens
2 Tech Parts
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