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The Maria is the first main mission in "The Heist" downloadable content for Marvel's Spider-Man. It features the first physical appearance of Black Cat in the game, and takes place inside the Museum of Contemporary Art in Manhattan, where Maggia thugs broke into.

Completing this mission rewards the player with the Resilient Suit.

Story[]

Mission starts with a little opening in which Mary Jane narrates how she's currently working on Maggia's article and their recent activities caused by Kingpin's and Demon's downfall. After intro ends, we see Spider-Man whom calls Mary Jane and tells him about the police raid on one of the Maggia families and that among the items recovered, was a lost masterpiece painting called "The Maria". The painting is currently on display at an art museum. Mary Jane receives a tip that one of the families is planning on stealing it back, and asks Peter to check it.

Arriving at the scene, Peter sees that the Maggia thugs (Frederico Frezelli, Sal Patrillo etc.) are trying to infiltrate the museum. From their conversations becomes known that their boss needs "Maria" because it's a key in defeating other families. After short battle Peter decides to look around in case some of the thugs still there. From the east side of museum you can find incorrectly parked Maggia trucks, claw marks and a cutted hole in the roof.

Spider-Man then notices inside that there are no guards here and decides to check the surveillance cameras. After a little search and minigame we find out that the guards alive but were taken down by sleeping pills (not Hammerhead's style). Security footage leads to the stand for "Maria", and after inspecting it, Hammerhead's thugs drive into museum's doors and painting's stand gets blocked by safety glass.

After this Spider-Man sees how Black Cat cuts hole in ceiling. When Black Cat appears, he turns off his earphone with M.J. and asks her what she's doing. She gives him no clear answer and point at thugs with rocket launchers. After he deals with them, Cat reveals Peter that in "Maria" all this time has been hidden a flash drive. Spider-Man tries to chase her, but is distracted by thugs who are about to be smeared by a huge model of the planet. He saves them, but lets Black Cat go.

Walkthrough[]

Traveling to the museum leads to a short cutscene following a battle with Maggia thugs. These thugs at this point are normal enemies with crowbars and guns, and as such, are fought the same as enemies in the main story. Combos of Suspension Matrix and Web Bombs can also be effective.

After battle, inside the museum, you need a guard's handprint, which can be found from the things they touched: a mobile phone, a flashlight, a coffee's mug, a crossword puzzle, and a radio-transmitter. After reconfiguring it and completing one of the puzzles, Maggia arrive.

When Maggia first arrive, as before, you can choose to use stealth ot fight the guards. For stealth, the vents provide a convenient way to navigate around the museum and pick guards off with perch and web strike takedowns. Only a few enemies can be defeated this way before the next battle commences.

In the next battle, Spider-Man must take out all enemies and stop the ones from looting the statues. Impact Web and Trip Mine are particularly effective here against them, while the other guards can be taken out with Web Bombs and Concussive Blast to take advantage of the museum's relatively small space. This can even work against the brutes that accompany them.

Following this battle, after a cutscene, another battle takes place, this time with thugs who have rocket launchers. This is otherwise a standard battle, though the rocket launchers make it important to dodge or throw the rockets back at the enemies.

Following this battle, a cutscene ends the mission, leading to the next, "The Trouble with Arson" that introduces new crimes unique to "The Heist" DLC are available.

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