Suit Mods are upgrades in Marvel's Spider-Man and Marvel's Spider-Man: Miles Morales. In the first one, suits can be outfitted with three suit mods, providing bonuses separate from their signature power, which will cost tokens and have a level requirement to unlock. 23 suit mods exist in the base game. In the latter, Mods are divided between Visor Mods and Suit Mods, and the player may equip two of each at any given time, with any given suit, provided they've unlocked said Mod. They can do this either by leveling up and purchasing them with Activity Tokens and/or Tech Parts, or by crafting different suits.
Marvel's Spider-Man Suit Mods
Type | Name | Description | Cost | Requirement |
---|---|---|---|---|
Offense | Battle Tech | Gadget attacks generate Focus. | 1 Crime Token | Level 4 |
Defense | Gel Padding | Reduces incoming melee damage. | 1 Backpack Token 3 Crime Tokens |
Level 4 |
Defense, Stealth | Long Range Scanner | Increases the range on the AR scanner to show items and enemies farther away. | 1 Backpack Token 1 Landmark Token |
Level 4 |
— | Combat Analyzer | Increases XP from defeating enemies. | 3 Crime Tokens 1 Landmark Token |
Level 5 |
Offense | Discharge Power Cells | Perfect Dodge temporarily increases damage. | 3 Crime Tokens 1 Landmark Token |
Level 5 |
Stealth | Silent Step | Enemies take longer to detect you in stealth. | 1 Backpack Token 2 Landmark Tokens |
Level 5 |
Defense | Ballistic Inserts | Reduces incoming bullet damage. | 1 Base Token 3 Crime Tokens |
Level 5 |
Offense | Scavenger | Finishers generate bonus gadget refills. | 3 Crime Tokens 1 Research Token |
Level 8 |
Offense | Kinetic Power Cells | Increases the rate Focus regenerates. | 1 Challenge Token 3 Crime Tokens |
Level 8 |
Defense | Reactive Lenses | Reduces the effect of flash bangs and stun grenades. | 4 Crime Tokens 2 Research Tokens |
Level 10 |
Defense | Webbed Striker | Web attacks generate more Focus. | 4 Crime Tokens 1 Research Tokens |
Level 10 |
Defense | First Aid | Increases the amount you are healed from Focus. | 2 Landmark Tokens 1 Research Token |
Level 15 |
Stealth | Bio Scanner | Scanned enemies remain highlighted until combat starts. | 1 Base Token 3 Research Tokens |
Level 15 |
Offense | Full Charge Capacitors | Increases damage when your health is above 100. | 2 Base Tokens 4 Crime Tokens |
Level 20 |
Defense | Threat Sensors | Slow time after a Perfect Dodge. | 1 Base Token 2 Research Tokens |
Level 20 |
Defense, Offense | Charged Outer Mesh | Plasma discharging mesh electrifies suit surface, stunning enemies who touch it. Needs to recharge after activations. | 6 Crime Tokens 2 Research Tokens |
Level 25 |
Offense | Metabolic Converter | Change to generate gadget refills when taking damage. | 3 Research Tokens | Level 25 |
Defense | Bio Mesh | Absorb some incoming damage without resetting the combo counter. | 6 Crime Tokens 2 Landmark Tokens |
Level 30 |
Defense | Blast Plates | Reduces incoming blast and rocket damage. | 6 Challenge Tokens 6 Crime Tokens |
Level 30 |
Defense | Life Support | Automatically consumes a Focus bar to heal you when you are low on health. | 3 Challenge Tokens 3 Research Tokens |
Level 35 |
Defense | Ferromagnetic Harness | Reduces the duration of the electrocuted status effect inflicted by stun batons and electric weapons. | 2 Base Tokens 4 Challenge Tokens |
Level 35 |
Offense | Stormbolt Discharger | Build up an electrical charge by performing air attacks and release that charge by attacking enemies on the ground. | 6 Crime Tokens 4 Research Tokens |
Level 45 |
Traversal | Proximity Sensor | Reveals nearby secret photo locations on the minimap. | 3 Landmark Tokens 6 Research Tokens |
Level 50 |
Marvel's Spider-Man: Miles Morales Mods
Visor Mods
Name | Description | Cost | Requirements |
---|---|---|---|
Optic Triangulation | On scan, marks enemies through walls and keeps them marked as long as stealth mode remains active. | 8 Activity Tokens | Level 3 |
Perfect Sight | Increases the window for perfect dodging. | 14 Activity Tokens 2 Tech Parts |
Level 5 |
An Eye For Supplies | Increases the drop rate for gadget ammo. | 10 Activity Tokens 1 Tech Part |
Level 5 |
Eyes On Target | On scan, connects a line from n enemy to all other enemies that can currently see them. | 10 Activity Tokens | Level 10 |
Residual Venom | Energy left behind after a successful Venom Attack becomes visible and can be absorbed on contact to generate more Venom Power. | 11 Activity Tokens | Level 10 |
Eyes In The Back Of My Head | Auto-activates Camouflage immediately before detection during stealth encounters. | 14 Activity Tokens 3 Tech Parts |
Level 10 |
Trick Master | Gain bonus Venom Power for performing Air Tricks. | — | Brooklyn Visions Academy Suit |
Untrackable | Decreases damage from ranged attacks by 25%. | — | T.R.A.C.K. Suit |
Ghost Strike | Enemies can no longer hear Web-Strike Takedowns while Camouflaged. | — | Crimson Cowl Suit |
Reclaimer | Replenishes 1 gadget ammo whe performing a melee Stealth Takedown on an enemy. | — | Purple Reign Suit |
Venom Overclock | Venom Power generation increases as health drops. | — | S.T.R.I.K.E. Suit |
BAM! POW! WHAW! | Use this mod to peer into the Spider-Verse and visualize combat sound effects as they appear on a different Earth! | — | Into the Spider-Verse Suit (Miles Morales) |
Threat Sensors | Temporarily slows time after a Perfect Dodge. | 18 Activity Tokens 2 Tech Parts |
Level 23, New Game + |
Suit Mods
Name | Description | Cost | Requirement |
---|---|---|---|
Unbreakable | Decreases damage from melee attacks by 25%. | 3 Activity Tokens | Level 1 |
Untouchable | Attacks after a Perfect Dodge do 50% more damage for 5 seconds. | 8 Activity Tokens | Level 3 |
Induction Mesh | Generates a small amount of health per hit on Venom Stunned enemies. | 10 Activity Tokens 1 Tech Part |
Level 5 |
Venom Momentum | Every 6th hit in a Combo applies a Venom Stun to the enemy. | 12 Activity Tokens 2 Tech Parts |
Level 10 |
Hidden Fury | Melee attacks generate bonus Camouflage Time per hit. | 10 Activity Tokens 2 Tech Parts |
Level 10 |
Deep Pockets | Increases all gadget ammo by 1. | 14 Activity Tokens 2 Tech Parts |
Level 10 |
Zap Slap | Creates a concussive force when Underground weapons are shattered. | — | Classic Suit (Miles Morales) |
Power Pitcher | Increases the damage dealt by thrown objects. | — | Homemade Suit (Miles Morales) |
Venom Suppression Resistance | Reduces the length of Roxxon Venom Suppression. Activate Camouflage to instantly remove Roxxon bolas. | — | Miles Morales 2099 Suit |
Steady Focus | Slows the rate that Camouflage drains when not moving. | — | The End Suit |
Stronger Webs | Enemies take longer to break out of webs. | — | Animated Suit |
Power Transfer | Turn off Camouflage early to transfer a portion of the unused Camouflage Energy to Venom Power. | — | Spider-Training Suit |
Vibe The Verse | Use this mod to leap into the Spider-Verse and cause the attached suit to mimic the aesthetic of a different Earth! | — | Into the Spider-Verse Suit (Miles Morales) |
Venom Shield | Spending a full Venom bat to heal triggers a Venom Shield, which lasts 5 seconds, blocks all damage, and Venom Stuns melee attackers. | 18 Activity Tokens 3 Tech Parts |
New Game + |