This is the basic 4-hit ground combo. The last hit of the combo sends most enemies flying.
Web Strike
Tap
An attack that zips to the target and hits them.
Yank Enemy
Hold
Yanks the enemy and spins them around, opening them up to basic attacks.
Disarm Enemy
Hold
Disarms enemies and spins them around, opening them up to basic attacks. Great for enemies with melee weapons.
Web Throw
Hold
Yank and throw a webbed or electrified enemy. Thrown enemies will stick to walls.
Web Yank Opportunist
Hold
Yank an enemy back after sending them flying from a Melee Combo or Venom attack. It causes Venom Stun on impact.
Spin Cycle
Hold , Tap , ,
When throwing an enemy, rapidly tap during the throw to continue spinning enemies.
Dodge
Dodge enemy attacks.
Perfect Dodge
Dodge at the last moment to perform a Perfect Dodge. This grants temporary immunity and also briefly slows time.
Long Dodge
,
Jumping after a dodge increases your jump distance. This is great for getting out of Area of Effect attacks.
Dodge Under
,
Punch or Web Strike an enemy and dodge towards them to slide under their legs. This opens them up to back attacks. This is great against Shield enemies.
Off the Wall Attack
,
Dodge into a wall, then launch off and strike multiple enemies in a row.
Web Shooter
Rapidly Tap
Quickly fire webs at an enemy to web them up. If they are near a wall they will get stuck to it. This is great for slowing Brute enemies.
Throw
, hold
Throws an enemy in any direction after punching them. It will knock down nearby enemies.
Yank Down Attack
Hold , Hold
Launches an enemy up into the air, then slams them to the ground, knocking back nearby enemies.
Yank and Throw Object
Hold +
Yank and throw small environmental object. Large environmental objects will be yanked down instead of thrown.
Finisher
+
Performs a powerful attack that takes down enemies instantly. Requires one full Focus bar.
Heal
Uses available Focus to heal. Spider-Man can build focus by attacking enemies. Air Combat generates more focus than ground combat.
Air combat[]
Name
Controls
Effect
Air Launcher
Hold
Hold to launch an enemy into the air. A great way to begin air combat.
Air Launcher Follow Up
Hold ,
Launch an enemy into the air, then follow up with another quick attack.
Air Combo
, , ,
This is the basic 4 hit air combo. The last of the combo sends enemies flying.
Leap Off
,
Leap off enemies after punching or web striking them. This is a great way to start air combat, and avoid rushing enemies.
Swing Kick
Hold
Hold while in the air to swing kick into an enemy. This launches the enemy into the air.
Air Yank
Hold
Yanks enemies into the air. This is great for chaining into air combat.
Air Throw
Hold
Grabs an enemy in the air and throws them to the ground, knocking enemies back.
Venom skills[]
Name
Controls
Effect
Venom Punch
+
Perform a Venom Punch that Venom Stuns a single enemy. Venom Stunned enemies take additional damage from subsequent attacks. Costs one Venom bar.
Venom Smash
+ +
Perform an aerial Venom Punch that smashes into the ground, Venom Stunning multiple enemies. Venom Stunned enemies take additional damage from subsequent attacks. Costs one Venom bar.
Venom Dash
+
Dash toward an enemy, Venom Stunning and throwing them. On impact, Venom Stuns surrounding enemies. Venom Stunned enemies take additional damage from subsequent attacks. Costs one Venom bar.
Venom Jump
+
Launch nearby enemies into the air, disarming and Venom Stunning them. Vennom Stunned enemies take additional damage from subsequent attacks. Costs one Venom bar.
Venom Dash Launcher
+ ,
While performing a Venom Dash, jump off the enemy to trigger a Venom Jump at no cost and launch surrounding enemies into the air.
Mega Venom Blast
+ +
Perform a powerful area-of-effect attack that Venom Stuns multiple enemies and heals Miles. Venom Stunned enemies take additional damage from subsequent attacks. Costs 3 Venom bars.
Stealth[]
Name
Controls
Effect
Camouflage
Activate and deactivate Camouflage, making Miles invisible to most enemies. The Camouflage Meter drains while invisible. Once depleted, Miles becomes visible.
Scan Environment
Scan the environment to reveal enemies, objects, and available interactions.
Blinding Light
+
While Camouflaged, trigger a blinding flash of light that reveals you and stuns surrounding enemies.