Marvel's Spider-Man Wiki
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Below are the controls, or moves list, for players while playing Marvel's Spider-Man.

Basic combat[]

Name Controls Description
Basic Attack Square Basic attack.
Basic Combo Square, Square, Square, Square This is the basic 4-hit ground combo. The last hit of the combo sends most enemies flying.
Web Strike Tap Triangle An attack that zips to the target and hits them.
Yank Enemy Hold Triangle Yanks the enemy and spins them around, opening them up to basic attacks.
Disarm Enemy Hold Triangle Disarms enemies and spins them around, opening them up to basic attacks. Great for enemies with melee weapons.
Web Throw Hold Triangle Yank and throw a webbed or electrified enemy. Thrown enemies will stick to walls.
Spin Cycle Hold Triangle, Tap Triangle, Triangle, Triangle When throwing an enemy, rapidly tap Triangle during the throw to continue spinning enemies.
Dodge Circle Dodge enemy attacks.
Perfect Dodge Circle Dodge at the last moment to perform a Perfect Dodge. This grants temporary immunity and also briefly slows time.
Perfect Hit Square Press Square just as an attack lands to generate bonus Focus.
Long Dodge Circle, X Jumping after a dodge increases your jump distance. This is great for getting out of Area of Effect attacks.
Dodge Under Square, Circle Punch or Web Strike an enemy and dodge towards them to slide under their legs. This opens them up to back attacks. This is great against Shield enemies.
Off the Wall Attack Circle, Square Dodge into a wall, then launch off and strike multiple enemies in a row.
Web Shooter Rapidly Tap L1 Quickly fire webs at an enemy to web them up. If they are near a wall they will get stuck to it. This is great for slowing Brute enemies.
Throw Square, hold Triangle Throws an enemy in any direction after punching them. It will knock down nearby enemies.
Yank Down Attack Hold Square, Hold Triangle Launches an enemy up into the air, then slams them to the ground, knocking back nearby enemies.
Yank and Throw Environment Hold L1 + L1 Yank and throw small environmental object. Large environmental objects will be yanked down instead of thrown.
Finisher Triangle + Circle Performs a powerful attack that takes down enemies instantly. Requires one full Focus bar.
Heal Down Uses available Focus to heal. Spider-Man can build focus by attacking enemies. Air Combat generates more focus than ground combat.

Air combat[]

Name Controls Effect
Air Launcher Hold Square Hold Square to launch an enemy into the air. A great way to begin air combat.
Air Launcher Follow Up Hold Square, Square Launch an enemy into the air, then follow up with another quick attack.
Air Combo Square, Square, Square, Square This is the basic 4 hit air combo. The last of the combo sends enemies flying.
Leap Off Square, X Leap off enemies after punching or web striking them. This is a great way to start air combat, and avoid rushing enemies.
Swing Kick Hold Square Hold Square while in the air to swing kick into an enemy. This launches the enemy into the air.
Air Yank Hold Triangle Yanks enemies into the air. This is great for chaining into air combat.
Air Throw Hold Triangle Grabs an enemy in the air and throws them to the ground, knocking enemies back.
Ground Strike Square + X After leaping off an enemy or from air combat press Square + X to smash the ground. Can be performed from the air at higher elevations. Blast range and damage increases when used from higher elevation.

Traversal[]

Name Controls Effect
Swing Hold R2 To gain speed while swinging, release or jump at the top of the swing.
Jump X Basic jump.
Charge Jump Hold R2 + X, Release X While sprinting or standing, hold R2 + X to build up charge, then release X for a huge leap.
Web Zip X While in the air, press X to Web Zip. Web Zip is great for maintaining altitude and changing direction.
Zip to Point L2 + R2 Look at a highlighted point and zip to it.
Point Launch L2 + R2, X While zipping to a point, jump right before landing to launch forward and gain additional speed.
Wall Run Hold R2 While near or on a wall hold R2 to wall run.
Vertical Wall Jump X While running up a wall, tap X to move up faster.
Wall Cornering Hold Circle Hold Circle near a building corner to automatically corner it.
Quick Recovery X After landing, press X during a roll to launch back into the air.
Ceiling Hang L2 While wall crawling on a ceiling press L2 to ceiling hang. While hanging, use Left analog stick to ascend or descend.
Air Tricks Triangle + Circle + Left analog stick Perform aerial tricks to earn extra Focus and XP.
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