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Marvel's Spider-Man: Miles Morales is an upcoming video game featuring the Miles Morales incarnation of the Marvel Comics superhero Spider-Man, developed by Insomniac Games and published by Sony Interactive Entertainment. Announced June 11, 2020, it is a standalone game that takes place after Marvel's Spider-Man, and is scheduled for release on November 12 and November 19, 2020 as a launch title for the PlayStation 5.[1][2]

Synopsis

The story picks up about a year after the events of The City That Never Sleeps. Miles Morales, having gained spider-like powers himself at the end of Marvel's Spider-Man, looks to become the newest web-slinger of New York City under the guidance of his mentor, Peter Parker.

A year later after his training with Peter is complete, Miles has fully integrated himself into the black and red suit as an experienced Spider-Man while defending both his new home in Harlem and the rest of New York City from a gang war between the Roxxon Energy Corporation and a high-tech criminal army, known as the Underground, lead by the Tinkerer. Parker tells Miles that he has to be like his late father and walk on the path to becoming a hero for the city of New York.[3][4]

Gameplay

The game is an action-adventure title that was initially reported to be "an expansion and an enhancement to the previous game."[5] However, Insomniac Games would later clarify that it is a standalone spin-off that continues the adventures of Marvel's Spider-Man.[6]

The gameplay appears to retain some elements of the original PlayStation 4 title, such as New York being the free roam area, a variety of takedowns to be utilized on enemies, and Suit Mods being available to equip. Unlike Peter, Miles is seen using powers of invisibility and bioelectricity.

The game will also include such technical improvements as "near-instantaneous fast-travel across Marvel’s New York City" and "highly-detailed character models and enhanced visuals" to take advantage of the PlayStation 5's more powerful hardware.[6] This had been desired since the original PlayStation 4 game; Insomniac's solution to load New York City while webslinging through it was constrained by its heavy reliance on RAM, and the PlayStation 5's SSD would resolve this issue.[7]

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