Marvel's Spider-Man Wiki
Register
Advertisement
Infobox incomplete
The infobox template in this article is missing some required data. You can help the Marvel's Spider-Man Wiki by filling it in.

...Into the Fire is the thirty-seventh main mission in Marvel's Spider-Man. With convicts from the Raft released and the Sinister Six on the loose, Spider-Man works with Yuriko Watanabe to deal with the Rhino and Electro, who have each taken control of a precinct.

Story[]

Yuri calls Spider-Man requesting urgent help for her officers. She then requests Spider-Man take out either Rhino or Electro. On the way there, Aunt May calls to tell Spider-Man that men from Ryker's are at the F.E.A.S.T.'s sister office, the Veteran's Center, ransacking it and demanding supplies.

After dealing with the precincts, a panicked Mary Jane Watson calls and says it is urgent Spider-Man get to the Veteran's Center. The convicts set the building ablaze, trapping Miles Morales and Aunt May inside.

Inside, Spider-Man finds Miles and May trapped on a collapsing floor, using his webbing to hold it in place. He cannot quite make it to the open window, but Mary Jane appears, coming inside to push against a beam that falls, closing the gap. Aunt May manages to get to safety, but not Miles as the floor shifts. Spider-Man's webbing unlatches just as Miles jumps, and Mary Jane helps him to her side. Just then, the floor above collapses onto Spider-Man. He manages to get off a shot, but it does not stick to anything. Miles manages to grab it, and then he and Mary Jane pull Spider-Man to safety.

After, Mary Jane and Spider-Man reconcile. Mary Jane says she is happy to have rescued him, as it is hard for her to always be the one to be saved. Spider-Man enlists both Mary Jane and Miles for aid: Mary Jane to track down an antidote for the Devil's Breath and Miles to keep an eye and ear open at F.E.A.S.T.

Walkthrough[]

Players are initially free to engage criminals and soldiers alike until Yuri calls, at which point the mission can begin. Players have a choice to engage Electro or Rhino first, where they protect the police precincts to turn the tide in favor of the police.

Electro[]

When arriving at this precinct, Electro launches his electricity into the building in order to electrify the structure and overload the transformers before fleeing. Inner Demons are in a helicopter firing rockets and also on the roof itself.

Players need to destroy the transforms using their Web Shooter. There are five in the area total on the rooftops, including one towed in mid-air by the helicopter, all guarded by Demons. If players are quick enough, they can use their Shooters in mid-air and not have to worry about engaging the Demons.

Once free from the electricity, the police are able to exit the building in order to engage with the Demons. Players still need to defeat the Demons at ground level before proceeding.

Rhino[]

Upon arrival, Rhino has smashed his way through most of the police vehicles, leaving the way open for the Ryker's Island convicts to attempt a push through the barricades. Players need to assist the police in stopping the convicts across rooftops before they can do so. The weapons the prisoners use include stun batons, explosives, riot shields, machine guns, and Molotov cocktails. There is plenty of debris for players to pick up and sling at them. At one of the barricades a prisoner from the Raft wields two flaming whips, so players should be cautious.

There are three barricades total that players must protect before they need to head roof-side to deal with convicts using RPGs. There are four rooftops total that need to be cleared, and the fights are straightforward.

The situation becomes more difficult when Sable troops arrive via jetpack and target Spider-Man. In order to counter them, in addition to dodging their attacks, players need to Web Strike (tap Triangle) to get close where they can be fought with melee attacks. Debris can also be thrown at them.

Veteran's Center[]

Once both Rhino and Electro are dealt with, a call from Mary Jane leads to the next objective, the Veteran's Center. Upon reaching it, a cutscene closes out the mission, and the next, "Picking up the Trail", is available.

Advertisement